

I get that you are trying to produce a game here that feels fast and plays fast, and believe me you are achieving that. Things get easier if you can power up your weapon, but the fact that it's one hit = lose a life and all power ups makes it all the more frustrating. Some enemies take an absolute ton of hits to destroy them. I feel like I need 8 eyes to be able to keep track of everything going on onscreen to stand a chance of avoiding it all. Enemies that accelerate towards you fly at you with an even more impossible speed that they were already flying at, and then what's more some enemies fly into the back of you without any hope of being able to dodge them. Make take on it is, enemy ships are too fast regardless if you have the speed set to slow, projectiles are too fast or there's far too many to have any hope of dodging even if I set the game to Easy. That difficulty though, sorry I just can't enjoy the game properly and that is a major disappointment for me after waiting so long.Ī lot of people making similar comments.

The graphics and sound in this game are amazing. Waited with much anticipation for the release of the new Kickstarter demo. We will make sure to offer high quality physical editions for differents regions with many goodies for fans. Once the game is fully finalized, we will want to produce several physical editions to satisfy players and collectors looking for new sensations on SEGA console. Irena Genesis Metal Fury is currently under development with the SDGK and for this first White Ninja's project, our main goal is provide a new exclusive shoot'em up for the 16-bit SEGA Genesis / Mega Drive gaming system. Celina will have to use all her skills as a seasoned pilot to make her way to this hostile planet where she will have to fight against the terrible army of Emperor Zerox, a maleficent being with mysterious powers. On board a small stealth fighter, the Rayden MG323, the Major Celina Pelinsky has mission to detect and destroy the source of this magnetic field while an energetic shield temporarily shields the mothership from external attack.

In a distant world, an intergalactic ship carrying settlers to the planet Laderia II is suddenly trapped by a powerful magnetic field from the exoplanet Xellia, which until now was unknown. Help Major Celina Pelinsky accomplish this most perilous mission, but are you really ready to fight for freedom? Find and destroy the magnetic field source which holds the intergalactic ship that you escort or become the leader of the rebellion by releasing the enslaved population for millennia. I'm at my wits end.Move into battle mode to controls the ultimate warship and battle the mighty Emperor Zerox's army who reign with an iron fist on planet Xellia. Something's gotta be working, because both games register in the emulated Mega CD browser, track one is computer data, and the rest of the tracks are music. I am using a Japanese Mega CD Bios, downloaded from Elyson's Inn (or however you spell that). I tried Kega Lazarus prior to Fusion, and it performed exactly like Fusion. Kega Fusion won't recognize it as either a Protected Game or Game CloneCD image. If I press start immediately after it boots, it will load up the Stage 01, Shields, and Score indicators, but still freezes. Using Gens, playing straight off CD, Silpheed will play its' intro cinema, and go to title screen, but once I press start, it won't go any further, just black screen. It will recognize it as a game using Protected, but still won't load. I ripped the game via CloneCD, using both the Game CD and Protected Game CD method. The red light won't come back on, and you'd think it had froze, though that's not the case. When I play them straight off CD, Popful Mail will give me a red access light and will go from spinning-Mega CD logo Sega logo, and then stay there indefinitely. Now that I have that outta the way, neither of these games will play on either Gens or Kega Fusion. I actually own the Japanese Mega CD versions of Popful Mail and Silpheed. Okay, first off, I'm not using warez or downloaded rips.
